Low Poly Owl
I've been working on a series of "low poly" sculptures for my latest Electrolier sculpture. Here are some images of an owl in progress. He was modeled in Blender, unfolded using a research software from a professor at GMU, cut on a laser cutter at Nova Labs, and assembled in my studio. The owl is still in the process of being refined and painted. The image of the pattern corresponds to the owl's right foot. The reason that my Blender model is separated into parts (body + two feet) is related to the pattern's complexity - it's easier to unfold if I process it in pieces.